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	<title>Chungking Espresso</title>
	<link>http://chungking.wordpress.com</link>
	<description>elite nerd snobbery from a grad student in game design</description>
	<lastBuildDate>Mon, 02 Nov 2009 06:38:00 +0000</lastBuildDate>
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	<item>
		<title>Sleeper Hit review digest October 12-29</title>
		<description><![CDATA[I&#8217;ve been neglecting posting here, because school work is ridiculous and I&#8217;m busy writing things non-casually for News Games and Sleeper Hit. I&#8217;ve been working at Sleeper Hit for a little under a month now, and I&#8217;m finally getting into a groove for product reviewing. I&#8217;m still trying to figure out how to mix in [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=821&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/11/02/sleeper-hit-reviews-digest-october-12-29/</link>
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		<title>LARP field study: Mafia</title>
		<description><![CDATA[
For my LARP field study I played a night full of Mafia with Paul, Pauline, and Jenifer from class (along with a number of their friends). Doug Wilson of IT Copenhagen calls Mafia &#8220;the most political game ever conceived.&#8221; The game is an ideal LARP for non-traditional roleplayers, because there are no combat rules to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=812&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/10/26/larp-field-study-mafia/</link>
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		<title>End of Life IF</title>
		<description><![CDATA[
End of Life is an interactive fiction about family life and decision-making. It started as an idea in Ian Bogost’s newsgame project studio. One of the branches of newsgames we have identified for our book is the documentary game. Typically these have a medium-length (20 minutes to two hours) playthrough time and are built as [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=805&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/10/19/end-of-life-if/</link>
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		<title>Hey I&#8217;m a Journo Now</title>
		<description><![CDATA[
So I&#8217;ve been a bit absent from this blog lately, pouring most of my time into schoolwork. I just finished my thesis proposal, which I&#8217;m split about posting here because 1) it&#8217;s ridiculously long and 2) I don&#8217;t want to share the core concept until I&#8217;ve written a lot about it. Is that selfish or [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=801&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/10/06/hey-im-a-journo-now/</link>
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		<title>Benchmarking Fiction &amp; Interactive Drama</title>
		<description><![CDATA[“Speaking in Djinni” spoke directly to my childhood self: I remember quite clearly, after seeing Disney’s Aladdin, pondering for hours how I would perfectly phrase my three wishes so as to maximize their potential and avoid fatal misunderstanding (I was terrified of the tale of Midas). Harrell relates the difference between human language, which vaguely [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=796&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/09/21/benchmarking-fiction-interactive-drama/</link>
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		<title>Oh, cool</title>
		<description><![CDATA[Look what I came across while ego-surfing myself, from Ian&#8217;s CV:
Books:
Bogost, Ian, Simon Ferrari, and Bobby Schweizer. Newsgames: Doing Journalism with Videogames.
Under review. Expected publication 2010.
Book Chapters:
Bogost, Ian, Simon Ferrari, and Bobby Schweizer. “Newsgames.” In News Online: Transformation and
Continuity, edited by Graham Meikle and Guy Redden. London: Palgrave, forthcoming.
       [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=794&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/09/13/oh-cool/</link>
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		<title>News &amp; Games Digest, 8/19-9/10</title>
		<description><![CDATA[
So I&#8217;ve decided to stop double-posting my News Games articles here and on that site, because I realized it was probably annoying for my readers. But I also don&#8217;t have the time to write clever sidenotes for each one, because I&#8217;m writing like four research papers right now. In any case, this is still just [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=788&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/09/11/news-games-digest-819-910/</link>
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		<title>Narrative Grammars &amp; Level Design as Narrative</title>
		<description><![CDATA[
Short Essay: Analyze and compare the narrative grammar of Propp, Greimas, and Aarseth.
From earlier studies in film history and comparative literature, I&#8217;ve been familiar with Vladimir Propp&#8217;s narrative grammar for quite some time. Propp broke down a selection of Russian folk tales into 31 functions and 7 generic characters, elaborating possible combinations and causal sequences. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=781&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/09/08/narrative-grammars-level-design-as-narrative/</link>
			</item>
	<item>
		<title>Reset, a gamelike/comiclike poem thing</title>
		<description><![CDATA[Text/Technique Analysis
Raymond Queneau&#8217;s Cent mille milliards de poemes is an experiment in recombinant poetry. Queneau wrote ten separate poems of fourteen lines each, all featuring intercut sets of rhyming couplets (I cannot recall the proper name for this device). Corresponding lines across all ten poems implement the same rhyming structure. Because of this rhyming consistency, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=748&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/08/31/reset-a-gamelikecomiclike-poem-thing/</link>
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		<title>A Case for Mods</title>
		<description><![CDATA[Written for Sande Chen&#8217;s &#8220;Game Design Aspect of the Month&#8221; blog. A reply to this post by Reid Kimball.
Reading Reid&#8217;s article, I found myself agreeing with everything he was saying (except perhaps the knock on physicians for their love of pharmaceuticals, which I&#8217;m sure he and I can debate heatedly some other place, some other [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=739&subd=chungking&ref=&feed=1" />]]></description>
		<link>http://chungking.wordpress.com/2009/08/14/a-case-for-mods/</link>
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