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	<title>Chungking Espresso</title>
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	<link>http://chungking.wordpress.com</link>
	<description>elite nerd snobbery from a grad student in game design</description>
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		<title>Chungking Espresso</title>
		<link>http://chungking.wordpress.com</link>
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		<title>Crawling toward Jules et Jim</title>
		<link>http://chungking.wordpress.com/2009/11/12/crawling-toward-jules-et-jim/</link>
		<comments>http://chungking.wordpress.com/2009/11/12/crawling-toward-jules-et-jim/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 01:16:40 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Game Analysis]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[dragon age origins]]></category>
		<category><![CDATA[morrigan]]></category>
		<category><![CDATA[leliana]]></category>
		<category><![CDATA[sex in games]]></category>
		<category><![CDATA[love in games]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=831</guid>
		<description><![CDATA[
&#8212;&#8212;&#8212;A progression of spoilers occurs at each picture break.&#8212;&#8212;&#8212;
Dragon Age: Origins is a game about a relationship. Your core goal is to develop as many alliances as possible: an invading army of darkspawn necessitates the use of the Grey Warden treaties. These four tattered pieces of parchment, signed by the long-dead leaders of every nation, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=831&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/11/12/crawling-toward-jules-et-jim/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
	
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		<title>Dragon Age: Prelude</title>
		<link>http://chungking.wordpress.com/2009/11/12/dragon-age-prelude/</link>
		<comments>http://chungking.wordpress.com/2009/11/12/dragon-age-prelude/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 05:00:08 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Miscellany]]></category>
		<category><![CDATA[dragon age origins]]></category>
		<category><![CDATA[kirk battle]]></category>
		<category><![CDATA[michael abbott]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=826</guid>
		<description><![CDATA[
I finished Dragon Age: Origins last night. I’d told somebody that I would finish it by Sunday, but playing it on Hard led me to waste about eight hours on reloads. I also knew that I wouldn’t have the time to play through it ever again, so I spent a lot of time reloading saves [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=826&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/11/12/dragon-age-prelude/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
	
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		<title>Sleeper Hit review digest October 12-29</title>
		<link>http://chungking.wordpress.com/2009/11/02/sleeper-hit-reviews-digest-october-12-29/</link>
		<comments>http://chungking.wordpress.com/2009/11/02/sleeper-hit-reviews-digest-october-12-29/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 06:06:42 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Game Analysis]]></category>
		<category><![CDATA[critter crunch]]></category>
		<category><![CDATA[odst]]></category>
		<category><![CDATA[sleeper hit]]></category>
		<category><![CDATA[trine]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=821</guid>
		<description><![CDATA[I&#8217;ve been neglecting posting here, because school work is ridiculous and I&#8217;m busy writing things non-casually for News Games and Sleeper Hit. I&#8217;ve been working at Sleeper Hit for a little under a month now, and I&#8217;m finally getting into a groove for product reviewing. I&#8217;m still trying to figure out how to mix in [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=821&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/11/02/sleeper-hit-reviews-digest-october-12-29/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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		<title>LARP field study: Mafia</title>
		<link>http://chungking.wordpress.com/2009/10/26/larp-field-study-mafia/</link>
		<comments>http://chungking.wordpress.com/2009/10/26/larp-field-study-mafia/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 05:53:33 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Game Analysis]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[larp]]></category>
		<category><![CDATA[mafia]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=812</guid>
		<description><![CDATA[
For my LARP field study I played a night full of Mafia with Paul, Pauline, and Jenifer from class (along with a number of their friends). Doug Wilson of IT Copenhagen calls Mafia &#8220;the most political game ever conceived.&#8221; The game is an ideal LARP for non-traditional roleplayers, because there are no combat rules to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=812&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/10/26/larp-field-study-mafia/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
	
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		<item>
		<title>End of Life IF</title>
		<link>http://chungking.wordpress.com/2009/10/19/end-of-life-if/</link>
		<comments>http://chungking.wordpress.com/2009/10/19/end-of-life-if/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 14:08:51 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Newsgames]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Schoolwork]]></category>
		<category><![CDATA[documentary game]]></category>
		<category><![CDATA[end of life counseling]]></category>
		<category><![CDATA[interactive fiction]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=805</guid>
		<description><![CDATA[
End of Life is an interactive fiction about family life and decision-making. It started as an idea in Ian Bogost’s newsgame project studio. One of the branches of newsgames we have identified for our book is the documentary game. Typically these have a medium-length (20 minutes to two hours) playthrough time and are built as [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=805&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/10/19/end-of-life-if/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
	
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		<title>Hey I&#8217;m a Journo Now</title>
		<link>http://chungking.wordpress.com/2009/10/06/hey-im-a-journo-now/</link>
		<comments>http://chungking.wordpress.com/2009/10/06/hey-im-a-journo-now/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 13:36:41 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Miscellany]]></category>
		<category><![CDATA[game journalism]]></category>
		<category><![CDATA[sleeper hit]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=801</guid>
		<description><![CDATA[
So I&#8217;ve been a bit absent from this blog lately, pouring most of my time into schoolwork. I just finished my thesis proposal, which I&#8217;m split about posting here because 1) it&#8217;s ridiculously long and 2) I don&#8217;t want to share the core concept until I&#8217;ve written a lot about it. Is that selfish or [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=801&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/10/06/hey-im-a-journo-now/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
	
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		<title>Benchmarking Fiction &amp; Interactive Drama</title>
		<link>http://chungking.wordpress.com/2009/09/21/benchmarking-fiction-interactive-drama/</link>
		<comments>http://chungking.wordpress.com/2009/09/21/benchmarking-fiction-interactive-drama/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 18:31:53 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Schoolwork]]></category>
		<category><![CDATA[balance of power]]></category>
		<category><![CDATA[benchmarking fiction]]></category>
		<category><![CDATA[procedural translation]]></category>
		<category><![CDATA[simcity]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=796</guid>
		<description><![CDATA[“Speaking in Djinni” spoke directly to my childhood self: I remember quite clearly, after seeing Disney’s Aladdin, pondering for hours how I would perfectly phrase my three wishes so as to maximize their potential and avoid fatal misunderstanding (I was terrified of the tale of Midas). Harrell relates the difference between human language, which vaguely [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=796&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/09/21/benchmarking-fiction-interactive-drama/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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		<item>
		<title>Oh, cool</title>
		<link>http://chungking.wordpress.com/2009/09/13/oh-cool/</link>
		<comments>http://chungking.wordpress.com/2009/09/13/oh-cool/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 06:52:45 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Miscellany]]></category>
		<category><![CDATA[ego]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=794</guid>
		<description><![CDATA[Look what I came across while ego-surfing myself, from Ian&#8217;s CV:
Books:
Bogost, Ian, Simon Ferrari, and Bobby Schweizer. Newsgames: Doing Journalism with Videogames.
Under review. Expected publication 2010.
Book Chapters:
Bogost, Ian, Simon Ferrari, and Bobby Schweizer. “Newsgames.” In News Online: Transformation and
Continuity, edited by Graham Meikle and Guy Redden. London: Palgrave, forthcoming.
       [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=794&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/09/13/oh-cool/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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		<item>
		<title>News &amp; Games Digest, 8/19-9/10</title>
		<link>http://chungking.wordpress.com/2009/09/11/news-games-digest-819-910/</link>
		<comments>http://chungking.wordpress.com/2009/09/11/news-games-digest-819-910/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 16:27:20 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Miscellany]]></category>
		<category><![CDATA[game blogger search engine]]></category>
		<category><![CDATA[news games]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=788</guid>
		<description><![CDATA[
So I&#8217;ve decided to stop double-posting my News Games articles here and on that site, because I realized it was probably annoying for my readers. But I also don&#8217;t have the time to write clever sidenotes for each one, because I&#8217;m writing like four research papers right now. In any case, this is still just [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=788&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/09/11/news-games-digest-819-910/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
	
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			<media:title type="html">DocMan</media:title>
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		<title>Narrative Grammars &amp; Level Design as Narrative</title>
		<link>http://chungking.wordpress.com/2009/09/08/narrative-grammars-level-design-as-narrative/</link>
		<comments>http://chungking.wordpress.com/2009/09/08/narrative-grammars-level-design-as-narrative/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 01:59:41 +0000</pubDate>
		<dc:creator>Simon Ferrari</dc:creator>
				<category><![CDATA[Papers]]></category>
		<category><![CDATA[Schoolwork]]></category>
		<category><![CDATA[espen aarseth]]></category>
		<category><![CDATA[greimas]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[narrative grammar]]></category>
		<category><![CDATA[resistance fall of man]]></category>
		<category><![CDATA[vladimir propp]]></category>

		<guid isPermaLink="false">http://chungking.wordpress.com/?p=781</guid>
		<description><![CDATA[
Short Essay: Analyze and compare the narrative grammar of Propp, Greimas, and Aarseth.
From earlier studies in film history and comparative literature, I&#8217;ve been familiar with Vladimir Propp&#8217;s narrative grammar for quite some time. Propp broke down a selection of Russian folk tales into 31 functions and 7 generic characters, elaborating possible combinations and causal sequences. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=chungking.wordpress.com&blog=2858343&post=781&subd=chungking&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://chungking.wordpress.com/2009/09/08/narrative-grammars-level-design-as-narrative/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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